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Banking: +2 Architecture: +2 Railroad: +2 Refrigeration: +2 Holy Site (Great Prophet): Base: +4, +5, +3 Receives +5 of some Yield from your Founder NW Acoustics: +4 Archaeology: +4 Flight +4 Landmark (Archaeologists):
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If a trade route passes over this tile, receive 1 or 2 more and for Roads and Railroads, respectively. Great Merchants gives 20 turns of WLTKD in Cities and, but only 1 Influence when used for the Trade Mission in City States.īase: 2, 4 1 more, if on a City Connection or 2 more, from a Railroad connection. Specialists consume variable amounts of, based on your current Era:Īncient-Medieval: Specialists consume 3 Renaissance: Specialists consume 4 Industrial: Specialists consume 5 Modern: Specialists consume 6 Atomic: Specialists consume 7 Information: Specialists consume 9 Bonus yields for All Specialists (includes Laborers): World Wonders Statue of Liberty: +1 International Space Station: +1 Empire State Building: +1 Giorgio Armeier (Corporation): +1 Bonus yields for Specialists (excludes Laborers) Korea's UA: +1, +1 in Medieval, Industrial, and Atomic Eras Mastery (Follower Belief): +1 to Base Yield ( for Civil Servant) Policies: Academics (Rationalism): +1 Shadow Networks (Statecraft): +1 Iconography (Fealty): +1 Humanism (Artistry): +1 Industry Finisher: +2 Civil Society (Freedom): Half consumption from all Specialists Majesty (Traditon0 Half consumption from all Specialists in Engineer īase: 3 Machinery: +1 Industrialization: +1 Rocketry: +1 Lasers: +1 Factory: +1 Merchant īase: 3 Currency: +1 Carvansary (Building): +1 Economics +1 Flight +1 Telecommunications +1 Telecommunications +1 Scientist īase: 3 Theology: +1 Astronomy: +1 Scientific Theory: +1 Atomic Theory: +1 Artist īase: 3 Architecture: +2 Plastics: +2 Computers: +2 Writer īase: 3 Printing Press: +2 Military : +2 Internet: +2 Musician īase: 5 Radio +3 Satellites +3 Civil Servant (CSD) īase: +2 (+2 w/ Mastery),, Navigation: +1 Replaceable Parts: +1 Internet +1 Laborers īase: 1 Civil Service: +1 Industrialization: +1 Fertilizer: +2 Great People Bonus yields for All Great People Improvements Policies: Tradition Finisher: +1 New Deal (Freedom): +4 to base Yield (or +2 and for Towns) National Treasure (Aesthetics): +3 (Don't apply to Landmarks) Beliefs: Knowledge Through Devotion (Reformation): +3, 1 Academy (Great Scientist): īase: 6 Physics: +3 Scientific Theory: +3 Ballistics: +3 Nuclear Fission: +3 Research Lab (Building): +4 Town (Great Merchant): They get additional Yields with various Techs, Wonders, Policies and Beliefs. Specialists in Vox Populi are much more powerful.
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